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    ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers - 图书

    2006
    导演:Joey Lott
    Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development envir...(展开全部)
    ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
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    jQuery Cookbook: Solutions Examples for jQuery Developers - 图书

    2009
    导演:Lindley Cody
    jQuery simplifies building rich, interactive web frontends. Getting started with this JavaScript library is easy, but it can take years to fully realize its breadth and depth; this cookbook shortens the learning curve considerably. With these recipes, you'll learn patterns and practices from 19 leading developers who use jQuery for everything from integrating simple components ...(展开全部)
    jQuery Cookbook: Solutions Examples for jQuery Developers
    搜索《jQuery Cookbook: Solutions Examples for jQuery Developers》
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    Flash ActionScript 3.0动画教程 - 图书

    导演:Keith Peters
    ActionScript 3.0是一种功能强大的面向对象编程语言。本书分五大部分全面讲解ActionScript 3.0动画。第一部分介绍了ActionScript动画基础,包括ActionScript 3.0基本知识和渲染技术等。第二部分和第三部分集中讲述了制作动画涉及的基本运动和高级运动,如速度和加速度、边界和摩擦力、用户交互、缓动和弹性、碰撞检测以及正向和反向运动等。第四部分介绍了3D动画基础。最后一部分介绍了矩阵数学等其他技术。通过阅读本书,读者可以制作出各种酷炫的动画效果。 不论是初学者还是有经验的ActionScript开发人员,本书都是一本优秀的参考书。
    Flash ActionScript 3.0动画教程
    搜索《Flash ActionScript 3.0动画教程》
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    Flash ActionScript 3.0 动画高级教程 - 图书

    导演:Keith Peters
    《Flash ActionScript 3.0 动画高级教程》是介绍Flash 10 ActionScript动画高级技术的经典之作,是作者在这一领域中多年实践经验的结晶。书中不仅涵盖了3D、最新绘图API以及Pixel Bender等Flash 10 ActionScript特性,深入介绍了碰撞检测、转向、寻路等Flash游戏开发技术,还通过实例具体讲解了等角投影和数值积分的基本理论和应用。 《Flash ActionScript 3.0 动画高级教程》内容紧扣实际应用,适合各层次Flash开发人员阅读。
    Flash ActionScript 3.0 动画高级教程
    搜索《Flash ActionScript 3.0 动画高级教程》
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    Essential ActionScript 3.0: ActionScript 3.0 - 图书

    2007
    导演:Colin Moock
    ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash an...(展开全部)
    Essential ActionScript 3.0: ActionScript 3.0
    搜索《Essential ActionScript 3.0: ActionScript 3.0》
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    Google Cloud Platform for Developers - 图书

    2018计算机·数据库
    导演:Ted Hunter Steven Porter
    Google Cloud Platform (GCP) provides autoscaling compute power and distributed in-memory cache, task queues, and datastores to write, build, and deploy Cloud-hosted applications.With Google Cloud Platform for Developers, you will be able to develop and deploy scalable applications from scratch and make them globally available in almost any language. This book will guide you in designing, deploying, and managing applications running on Google Cloud. You’ll start with App Engine and move on to work with Container Engine, compute engine, and cloud functions. You’ll learn how to integrate your new applications with the various data solutions on GCP, including Cloud SQL, Bigtable, and Cloud Storage. This book will teach you how to streamline your workflow with tools such as Source Repositories, Container Builder, and StackDriver. Along the way, you’ll see how to deploy and debug services with IntelliJ, implement continuous delivery pipelines, and configure robust monitoring and alerting for your production systems.By the end of this book, you’ll be well-versed with all the development tools of Google Cloud Platform, and you’ll develop, deploy, and manage highly scalable and reliable applications.
    Google Cloud Platform for Developers
    搜索《Google Cloud Platform for Developers》
    图书

    Google Cloud Platform for Developers - 图书

    2018计算机·数据库
    导演:Ted Hunter Steven Porter
    Google Cloud Platform (GCP) provides autoscaling compute power and distributed in-memory cache, task queues, and datastores to write, build, and deploy Cloud-hosted applications.With Google Cloud Platform for Developers, you will be able to develop and deploy scalable applications from scratch and make them globally available in almost any language. This book will guide you in designing, deploying, and managing applications running on Google Cloud. You’ll start with App Engine and move on to work with Container Engine, compute engine, and cloud functions. You’ll learn how to integrate your new applications with the various data solutions on GCP, including Cloud SQL, Bigtable, and Cloud Storage. This book will teach you how to streamline your workflow with tools such as Source Repositories, Container Builder, and StackDriver. Along the way, you’ll see how to deploy and debug services with IntelliJ, implement continuous delivery pipelines, and configure robust monitoring and alerting for your production systems.By the end of this book, you’ll be well-versed with all the development tools of Google Cloud Platform, and you’ll develop, deploy, and manage highly scalable and reliable applications.
    Google Cloud Platform for Developers
    搜索《Google Cloud Platform for Developers》
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    QlikView for Developers Cookbook - 图书

    2013经济理财·财经
    导演:Stephen Redmond
    The recipes in this Cookbook provide a concise yet practical guide on how to become an excellent QlikView developer. The book begins with intermediate level recipes and then moves on to more complex recipes in an incremental manner.This book is for anyone who has either attended QlikView Developer training or has taught themselves QlikView from books or online sources. You might be working for a QlikView customer, partner, or even QlikView themselves (or want to!) and want to improve your QlikView skills.
    QlikView for Developers Cookbook
    搜索《QlikView for Developers Cookbook》
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    ActionScript 3.0 Cookbook中文版 - 图书

    2007
    导演:Joey Lott
    本书讨论了在Flash Player里执行的ActionScript3.0语言,采用问题—解法—讨论的形式讲解开发过程中常见问题的实际解法,例如:检测用户的 Flash Player 版本或操作系统;格式化日期和货币类型;接受用户输入及操作文字字符串;在运行时绘制各种形状;访问音频和视频;使用 Flash Remoting 进行远程过程调用;加载、发送和检索 XML 数据等。 全书涵盖客户端ActionScript的整个范畴,将概念应用于实际情况,采用特定的格式协助读者迅速解决特定的问题。读者无需逐页阅读就可以了解底层代码,解决问题,完成任务。 本书适合广大从事ActionScript3.0开发应用的人员参考使用。
    ActionScript 3.0 Cookbook中文版
    搜索《ActionScript 3.0 Cookbook中文版》
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    Flash ActionScript 3殿堂之路 - 图书

    2007
    导演:孙颖
    本书是国内第一本“面向原因式”(Why-Oriented Book)、全面系统介绍Flash ActionScript 3的书籍。全书共分为5个部分。第一部分:ActionScript 3语言基础;第二部分:ActionScript 3 面向对象编程;第三部分:ActionScript 3 核心类;第四部分:ActionScript 3主要的Flash Player API;第五部分:ActionScript 3 视觉编程。以ActionScript 3 语言设计的本意和思路,浅深结合,讲解了各个部分,尽可能使读者在了解ActionScript 3 语言的同时,更好地把握ActionScript 3 语言的思想。本书在讲解过程中对于ActionScript 3中相对于ActionScript 2 的改动进行了一一指出,并从理论上解释了为何改变及相关的...(展开全部)
    Flash ActionScript 3殿堂之路
    搜索《Flash ActionScript 3殿堂之路》
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